WebGL heroes fail CWV by default—separate critical rendering path from 3D layer to pass field assessments.
Direct answer: WebGL heroes fail CWV by default—separate critical rendering path from 3D layer to pass field assessments.
LCP element must be static text or image, not canvas. Preload hero headline font. Canvas loads after LCP fires.
Fixed aspect-ratio container for canvas. No resize on init. Skeleton placeholder matching final dimensions.
Throttle pointer events. Use OffscreenCanvas in workers where supported. Debounce resize handlers.
PageSpeed mobile with WebGL enabled and disabled. Field data from real devices, not just lab.
DIG Marketing engineers AI-native marketing systems from Pune for India and global markets.